![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
*The Names above get a letter from Rita via singing afro prinny(all she could get on short notice*
"Dear Insert name here dood!
COme to my room as soon as you can dood!
It is Very important dood!
Signed Rita Dood!
How much will this cost Dood? That Much?! The hell I will Pay that Dood! Wait, why are you still recording this dood! Turn that off dood!"
*Rita is sitting in her room/workshop. She has the table covered in sheets. She herself looks very dirty, and needs a shower.*
"Dear Insert name here dood!
COme to my room as soon as you can dood!
It is Very important dood!
Signed Rita Dood!
How much will this cost Dood? That Much?! The hell I will Pay that Dood! Wait, why are you still recording this dood! Turn that off dood!"
*Rita is sitting in her room/workshop. She has the table covered in sheets. She herself looks very dirty, and needs a shower.*
no subject
Date: 2010-01-04 06:44 am (UTC)no subject
Date: 2010-01-04 06:47 am (UTC)*Pulls a cloth down, and there is a Bow, made up of a strong metal corse, with runes etched on it.*
This weapon will make shooting down Revya much easier.
no subject
Date: 2010-01-04 06:48 am (UTC)*Eirin looks at the bow, touching it.*
How'd you design this? I can tell from the composite that you optimized it for my strength level, but besides that...
no subject
Date: 2010-01-04 06:52 am (UTC)Well, I have been studying alot about revya, her movement, toughness, and patterns. I then read up on many different bow components. I made this bow taking into account the properties of Revya. I gave it an angel and shape to let the arrow best hit a target moving at revya's speed. The form will let you block attacks from her without it breaking, and these sharp blades will let you damage her even if she moves in close.
no subject
Date: 2010-01-04 06:53 am (UTC)no subject
Date: 2010-01-04 06:56 am (UTC)no subject
Date: 2010-01-04 07:08 am (UTC)... That could be very, very bad indeed...
no subject
Date: 2010-01-04 07:14 am (UTC)no subject
Date: 2010-01-04 07:17 am (UTC)*Eirin sighs.* But she's not the real problem. After all, Revya or one of her minions defeated her. The real priority has to be Revya herself.
no subject
Date: 2010-01-04 07:23 am (UTC)Um, I don't think she was defeated... She was just talked into joining...
no subject
Date: 2010-01-04 07:24 am (UTC)no subject
Date: 2010-01-04 07:33 am (UTC)no subject
Date: 2010-01-04 07:33 am (UTC)Is this your first time designing a bow, Rita?
no subject
Date: 2010-01-04 07:46 am (UTC)no subject
Date: 2010-01-04 07:51 am (UTC)*She grabs a wooden dowel from her quiver, pokes it in, pulls, and lets it fly - where it quickly starts to curve upwards, and topples.*
... The balance of forces on the string clearly favors one side. Wood isn't a perfect material, and given I'd be using the bow straight - as opposed to as a focus for Spell Cards - it's going to take a couple of tries to get the curve balanced for a straight shot.
I've never worked with enchanted weaponry before, so I can't tell you how working it would factor into this.
no subject
Date: 2010-01-04 06:29 pm (UTC)no subject
Date: 2010-01-04 08:55 pm (UTC)Perhaps we need to use that "Item World" system I've heard about... Putting in some accuracy enchantments might be enough.
no subject
Date: 2010-01-04 09:06 pm (UTC)no subject
Date: 2010-01-04 09:07 pm (UTC)no subject
Date: 2010-01-04 09:09 pm (UTC)Well, sounds good to me.
no subject
Date: 2010-01-04 09:11 pm (UTC)But yes. It should make things faster that way.
no subject
Date: 2010-01-04 09:32 pm (UTC)So when do you want to go
no subject
Date: 2010-01-04 10:15 pm (UTC)no subject
Date: 2010-01-05 08:51 pm (UTC)